Category Archives: Uncategorized

Unity: Reading files in Streaming Assets

Streaming Assets can be a great location to store your custom data files, especially those precious jsons used for loading

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Unity : How to Raycast a Touch/Tap

version Unity 2017.2 Raycasting is actually pretty simple. You pick a point in your worldspace and instruct Unity to cast

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WebView or External App Picker? Or, When To Give Users Freedom

I recently had to fulfil a requirement to display downloaded PDFs in a Xamarin.Forms app implemented across the three platforms

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